Playing around with the 'hf_height_at' function in MegaPov. I don't really
like the results, but that's because of the models I used for the grass. I
modeled 4 grass blades in Rhino and randomly chose among the 4 to place at
the various points on the hf. I don't think I'm going to work much more on
this image, it has over 69,000 objects and took over 10 hrs to render, there
is too much I would have to change and it would take too long to render. One
problem is that the way I have the script set up the blades are positioned
uniformly over he surface of the HF and despite the fact that I added random
translation there still seems to be too few blades. A good portion of the
60,000+ blades are out of view on the other side of the HF.
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